Granblue Fantasy: Relink Guide: Endless Ragnarok All New Characters and Full Roster
Explore the complete playable roster in Granblue Fantasy: Relink - Endless Ragnarok, highlighting new characters, playable foes, and combat strategies.
With the development of Cygames' latest action RPG expansion, players are eager to learn about the endless ragnarok all new characters joining the skyfarer crew. This major update introduces fresh mechanics, breathtaking finishers, and beloved personalities from the wider Granblue universe. Understanding how these fighters synergize is key to conquering the game's toughest raids, which is why we have compiled this comprehensive guide to the endless ragnarok all new characters.
Whether you are a seasoned veteran aiming to optimize your endgame party or a newcomer looking for your next main, the expanded roster offers diverse playstyles. From high-risk sword fighters to tactical gunners, the character selection has never felt more dynamic. Let us dive deep into the new roster additions, returning favorites, and playable bosses.
The New Playable Faces: Newcomer Breakdown
The expansion introduces four highly anticipated playable allies to the roster, each bringing a distinct elemental flavor and combat mechanic. These newcomers expand the tactical options available for high-tier raids and solo challenges alike.
When exploring the endless ragnarok all new characters, the first name that stands out is Beatrix. Known for her high-risk, high-reward playstyle, she utilizes her signature blade to deal massive damage as her health decreases. Joining her is Eustace, a silent operator who controls the battlefield from mid-range with his lightning-infused firearm.
Rounding out the newcomer selection are Fraux, representing the fiery power of the Arcarum, and Fediel, one of the Six Dragons who commands the dark elements with terrifying efficiency. Each of the endless ragnarok all new characters brings a unique weapon type and elemental affinity to the battlefield.
| Character | Element | Weapon Type | Primary Combat Role | Key Mechanic |
|---|---|---|---|---|
| Beatrix | Fire | Greatsword | Main DPS / Berserker | Empathy blade activation; damage scales higher at lower health thresholds. |
| Eustace | Light / Lightning | Rifle / Grenades | Ranged DPS / Support | Charge shots and tactical reload states to inflict paralysis and area debuffs. |
| Fraux | Fire | Fists / Summon | Hybrid DPS / Enfeebler | Summoning the Devil to perform coordinated strikes and extend enemy debuffs. |
| Fediel | Dark | Scythe / Claws | Shield Support / DoT DPS | Creating miasma fields that shield allies while draining enemy health over time. |
Beatrix: The Relentless Dualist
Beatrix thrives on danger. In combat, players must balance her health bar to maximize her damage output. Community reports indicate that her skill ceiling is relatively high, as mistiming a dodge while at low health can lead to a quick defeat. However, her ability to ignore enemy defense during her peak state makes her an invaluable asset for speedruns.
Eustace: The Tactical Marksman
Eustace offers a stark contrast to the melee-focused cast. He excels at keeping his distance while maintaining a steady stream of damage. His gameplay revolves around building up charge levels by landing consecutive hits, which can then be unleashed in a devastating elemental blast. He also provides utility by applying crowd control to fast-moving bosses.
Fraux: The Crimson Arbiter
Fraux brings her companion, the Devil, directly into combat. Her skills allow for dual-character attacks where she coordinates strikes with her summon. Player experiences suggest that Fraux is exceptionally strong at extending existing debuffs on enemies, making her a perfect partner for characters who rely on status ailments.
Fediel: The Shadow Dragon
Fediel acts as a hybrid between a defensive support and a damage-over-time specialist. She can deploy large barriers that protect the entire party from incoming projectiles. While inside her dark miasma fields, allies receive attack buffs, while enemies suffer continuous dark damage.
Playable Foes: Bosses Turned Allies
In a thrilling twist, several characters previously encountered as major story bosses are now fully playable. These characters retain their boss-level aesthetics and dramatic movesets, adapted for balanced party play.
Integrating these former enemies into your team changes the dynamic of combat. Id, Gallanza, and Maglielle bring heavy-hitting abilities that can easily break enemy guards and stagger even the largest bosses.
| Playable Foe | Element | Combat Style | Signature Finisher Quote / Vibe |
|---|---|---|---|
| Id | Dark / Chaos | Greatsword / Dragon Form | "The heavens tremble as the Sword Sovereign rises!" |
| Gallanza | Earth | Heavy Spear | "Live for the sport and die by the spear!" |
| Maglielle | Light | Telekinetic Blades | "Behold, the exalted legions of gold. Infinite Dominion!" |
Id: The Dragon-Blooded Warrior
Id remains a central figure in the narrative, shifting between his human swordplay and a chaotic dragon form. When his chaos gauge fills, his attack speed and area-of-effect damage skyrocket. Players must manage this gauge to burst down bosses during break phases.
Gallanza: The Unstoppable Spear
Gallanza is a powerhouse who relies on raw physical strength. His attacks are slow but carry immense stagger value. He can taunt enemies to draw aggression away from squishier allies, making him an excellent tank-DPS hybrid.
Maglielle: The Iron Maiden
Maglielle controls a floating arsenal of golden weapons. She does not hold her weapons directly; instead, she commands them to strike from afar. This allows her to maintain constant pressure on enemies while moving freely to avoid incoming attacks.
The Core Allies and Returning Legends
Beyond the newcomers, the game features a massive roster of returning characters. These allies have been rebalanced to keep up with the power creep of the new content, ensuring that your favorite base-game heroes remain viable in the endgame.
From the protective shield of Katalina to the swift ice blades of Lancelot, the returning cast offers a stable foundation for any team composition. The Eternals, Seofon and Tweyen, also make a return, offering some of the most visually spectacular finishers in the game.
| Character | Weapon Type | Playstyle Focus | Key Finisher Callout |
|---|---|---|---|
| Katalina | Rapier | Guardian / Support | Summoning Ares for combined attacks |
| Rackam | Dual Pistols | Ranged Burst | Rapid-fire explosive shots |
| Lancelot | Dual Daggers | High Mobility / Freeze | "Fangs of gleaming ice!" |
| Vane | Halberd | Tank / Shield | Indestructible bubble shield |
| Percival | Longsword | Charged Fire Attacks | "Blazing fist of the Red Lotus!" |
| Siegfried | Greatsword | Timing-based Combos | Heavy armor-piercing strikes |
| Sandalphon | Six Wings / Blades | Element Shift / Burst | "Aegis blade which sunders evil" |
Additionally, the developers have ensured that the endless ragnarok all new characters are fully integrated into the game's cooperative multiplayer modes, allowing for diverse team setups combining old and new heroes. Community reports show that pairing a newcomer like Fediel with a classic tank like Vane creates an almost impenetrable defense for high-difficulty raids.
Non-Playable Foes and Raid Bosses
Not every character introduced or highlighted in the expansion can be controlled by the player. Some exist purely to test your skills in the game's challenging raid encounters. These bosses possess complex mechanics that require coordination and precise execution to defeat.
| Boss Name | Element | Threat Level | Key Combat Hazard |
|---|---|---|---|
| Lilith | Chaos | Very High | Gravity wells and teleportation |
| Lucilius | Dark / Light | Extreme | Paradise Lost wipe mechanic; requires high DPS check |
| Beelzebub | Chaos | Extreme | Black Flies debuff and energy wave spam |
| The World | None (Cosmic) | High | Reality-bending stage hazards and screen-wide lasers |
Defeating these bosses requires a deep understanding of your party's capabilities. Community guides suggest prioritizing elemental weaknesses and saving your Skybound Arts (SBA) to disrupt the bosses' ultimate attacks.
Combat Mechanics: The "Shine as One" System
A major highlight of the expansion is the revamped finisher system. When all four party members activate their Skybound Arts in sequence, they trigger a Full Chain. In this expansion, this mechanic is amplified by unique character interactions and voice lines.
During these cinematic finishers, characters shout out coordinated battle cries. For instance, Lancelot and Vane share unique dialogue when chaining their ultimate attacks together. The system encourages players to experiment with different character combinations to hear all the unique voice lines and maximize their chain damage.
To get a complete look at all the character options and their backstory profiles, you can visit the official Granblue Fantasy: Relink - Endless Ragnarok website.
Tips for Maximizing Finisher Damage
- Save SBA Gauges: Do not activate your Skybound Arts individually unless the boss is about to perform a wipe mechanic. Wait until all four party members are at 100%.
- Order Matters: Start the chain with your slowest-building character. Characters lower in the chain sequence will receive a small boost to their gauge, helping them catch up.
- Match Elements: While not strictly necessary, matching elements can trigger specific elemental debuffs upon chain completion.
FAQ: Roster and Character Unlock Questions
How do I unlock the endless ragnarok all new characters in the game?
The endless ragnarok all new characters—Beatrix, Eustace, Fraux, and Fediel—can be unlocked by progressing through the new story chapters and redeeming Character Crew Cards at the Knickknack Shack. Some cards are rewarded by completing specific high-level quests or side missions.
Are the former boss characters like Gallanza and Maglielle fully playable?
Yes, Gallanza and Maglielle, along with Id, are fully playable in this expansion. They feature complete skill trees, unique weapons to craft, and can be used in both solo play and online cooperative multiplayer missions.
Can I play the entire game using only the new characters?
While you must use the Main Character (Gran or Djeeta) during certain early story segments, you can freely customize your active party once you progress past the introductory chapters. You can form a team consisting entirely of the new additions and playable foes for the majority of the game's content.
What is the maximum level cap for characters in this expansion?
The level cap remains at 100, but the expansion introduces new mastery nodes, weapon ascension paths, and sigil slots that allow you to power up your characters far beyond the limits of the base game.
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